Course Content for Scrum Trainings
Certified Scrum Master (CSM) Training Agenda |
|
Day -1 | Day-2 |
What is Agile and why Agile? | Product Backlog |
Agile Manifesto (4 Values) | Product Backlog Refinement |
12 Agile Principles | Product Increment |
Process controls | Agile Estimation |
Defined process | Release Planning |
Empirical process | Release Tracking |
Introduction to Scrum | Definition of Done |
Scrum Framework overview | Sprint Planning |
Sprint | Sprint Goal |
Scrum Roles | Sprint Backlog |
Product Owner | Daily Scrum |
Development Team | Sprint Review |
Scrum Master | Sprint Retrospective |
Tracking Scrum Project (Burndown/Burnup) | Recap of Day 2 Topics |
Recap of Day 1 Topics | Wrap up and CSM exam discussion |
Course Content for CSPO: 2 days
Certified Scrum Product Owner (CSPO) Training Agenda | |
Day-1 | Day-2 |
Product owner benchmark test | Product Discovery using Value Proposition Canvas) |
Product owner big picture | User research methods |
Project Vs Product | Persona |
Product Vs Project Mindset | Agile Planning Levels |
Agile Manifesto overview | Product Vision |
Product and Product Levels | Product Road map using “Go” Road map Model |
Product Life cycle | Prioritization Techniques |
Minimum Viable Product (MVP) | Product Backlog & Backlog Refinement |
Scrum Overview | User Stories |
Product Owner role deep dive | How to write effective user stories |
Rights and Responsibilities | User story splitting techniques |
Characteristics of Great Product Owners | How to write acceptance criteria |
Product Owner Role in Scrum Events | “INVEST” Principle |
Anti-patterns of Product Owner Role | Release Planning and Tracking |
Scrum team set up | Product Increment |
Note: The above is the standard learning objectives as per Scrum Alliance CSM & CSPO certifications.
Course Content for Agile Foundation: 2 day
Day – 1
- Class Introduction (understand background of participants, expectation)
- Traditional approach
- Activity – Identity pros & cos
- Why Agile?
- Agile Manifesto and Principles
- Agile Frameworks
- Scrum Introduction and Framework – Fundamentals and an Initial Overview of Scrum
- Short video of scrum
- Activity – Ball Point Game (to understand scrum process & story point velocity)
- The Scrum Roles
- Product owner
- Scrum Master
- Scrum team
- Activity – Impediments removal gamification
- The Scrum Events
- The Scrum Artefacts
- The Sprint Introduction
- User Stories, Estimations and Acceptance criteria
- INVEST model discussion
- Activity- How to write a good user story
- QUIZ
Day – 2
Recap from Day 1
- Definition of Done
- Product Backlog and Product Backlog refinement
- Activity – Understand business Value using real time scenario
- Sprint Planning & Sprint Goal
- Sprint Backlog
- Daily Scrum
- Activity – Daily scrum/stand up
- Sprint Review
- Sprint Retrospective (Case study to be solved)
- Tracking and Reporting – Sprint Charts
- Increment
- Activity – Scrum Simulation (end to end) with a case study 1 Hour (each team to demo)
- Benefits of Scrum
- Case Studies
- Assessment Exam
Addendums (Stretch Goal)
- Estimation Methods deep dive – Story Point. Release planning
- Agile Tools in use
- Kanban, SAFe and other frameworks in use (Quick Intro)
- Problem Solving Techniques
- About CSM certification
Contact
Contact
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